Team Activity & Productivity

Aggregation: Team Level (≥5 members)
Delivery Cycle Time P50
3.2 days
P90: 11.4 days (3.6x)
Deep Work Ratio
33.7%
-6.3% vs target
Sprint Goal Completion
68%
-7% vs benchmark
Avg Meeting Load
14.2 hrs/wk
+2.1 hrs vs Q1
Rework Rate
11.4%
+3.4% vs healthy
Handoff Velocity
12.6 hrs
+4.6 hrs vs target

Delivery Cycle Time Distribution by Team

Approval Chain Latency by Type

Meeting Load Heatmap by Team × Day

Mon
Tue
Wed
Thu
Fri
Engineering
2.1h
2.3h
2.8h
2.2h
1.8h
Design
3.1h
3.4h
3.2h
2.6h
2.1h
Product
3.6h
3.8h
4.2h
3.5h
2.4h
Marketing
3.2h
4.8h
4.8h
3.9h
2.7h
Sales
3.4h
3.1h
3.6h
3.3h
2.9h
Support
2.4h
2.6h
2.8h
2.5h
1.9h

Tool Usage vs. Perceived Value Matrix

Deep Work vs. Meeting Hours Trend

Sprint Goal Completion

Rework Rate by Work Type

Maker vs. Manager Balance

Team Health Scorecard

Team HC P50 (days) P90 (days) Deep Work Mtg (hrs/wk) Sprint % Rework % Handoff (hrs) Satisfaction
Engineering 86 2.8 8.4 42% 12.3 74% 8.2% 6.2 4.1★
Design 18 4.1 22.1 38% 14.6 61% 14.8% 18.4 3.7★
Product 22 3.6 11.2 35% 16.8 69% 9.4% 11.8 4.0★
Marketing 28 3.2 9.6 29% 17.2 72% 10.1% 9.4 3.9★
Sales 34 2.9 8.7 24% 14.8 78% 7.6% 10.2 4.2★
Support 22 2.4 7.1 41% 11.4 81% 6.8% 7.8 4.3★

Context Switching Pattern by Time of Day

Quarterly Goal Progress